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DECEASED CHARACTERS |
GRUBBLES
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Grubbles was a male druid halfing from a small village deep within the forests near Neverwinter. Discovering the Red Brands were setting up HQ at an old mansion up on a hill in Phandalin, the party decided to storm the mansion and take out the Red Brand leader. As the group rescued the Goblin, Deet, they noticed a small rat looking at them, then running off into the next room. The gang didn't think much of it but little did they know that rat was no ordinary rat but a familiar belonging to none other than the Red Brand leader himself! Iarno Albrek, a former member of The Lord's Alliance, now the local gang leader. Also known as "Glass Staff" for the glass staff he carries with him. The gang reached Glass Staff's room. Tharralac, Nim, and Orm wanted to come up with a plan before fighting Glass Staff. Grubbles, however, thought they had the element of surprise and busted through the door first. Glass Staff, thanks to his familiar, was excepting an attack and was ready. As Grubbles knocked down the door, Glass Staff's hand radiated a purple energy. Grubbles made eye contact with Glass Staff and lept towards him. Glass Staff had finished casting |
WARRICK "NIM" FIDDLETRICK
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Warrick "Nim" Fiddletrick was a male gnome cleric of Leira, the goddess of illusions and lies. He's lived a long life perfecting his illusion magic to conceal his secret village hidden within the Neverwinter Woods. The gang was given a mission to check on Tibor, the brother of Harbin Wester, mayor of Phandalin. When the group arrived at Tibor's logging camp deep in the Neverwinter woods, they discovered it was destroyed by ankhegs, giant worm-like beasts. Tibor was still alive, alongside a worker, Thunk Bearbreath. While checking for supplies around the campsite, the gang triggered more ankhegs to burst through the ground and attempt to drag the gang deep beneath the ground to their dooms. Luckily, our heroes were able to fell all the ankhegs that attacked them and make it safetly out of the logging camp. However, the gang lept from the fire and into the frying pan. The Neverwinter woods is extremely dangerous, even for the likes of our heroes. Carefully, they made their way back to Phandalin, attempting to avoid any conflict as they had exhaust their spells during the fight with the ankhegs. Thunk, found a cute fire toad and decided to pick it up to show the group. The gang wasn't too fond of this and decided to throw it... but missing their target and smacking it against a rock... this action made the toad angry and a fight broke out. Nim was hit by a fireblast and collapsed to the ground. A passing Blood Hawk saw Nim on the ground and used |
ICHIZO TOKAGE
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Ichizo Tokage was a male Lizardfolk from The Marsh of Chelimber, located in the Backlands of the Western Heartlands. Born and raised in an isolated village deep within the marshes, Ichizo garnered the respect of his community and was given the responsiblity to gather resources for his people. This allowed Ichizo to venture to the lands that border the marsh looking for work, eventually landing a job with Volo, a wealthy merchant looking for proof of an ancient civilization. Ichizo met his team at Waterdeep and they set sail for their destination Ichizo and team stumbled upon the ancient temple, unforunately falling through the floor and into the deep recesses of the dungeon. After several hours of dungeon crawling, our heroes decided to setup camp in a suspiciously safe room. Little did they know they would wake up to dozens of poisonous snakes beside them. Ichizo sprang to action, swiftly vaulting himself between his teammates and the deadly snakes. In the midst of battle, he was struck in the neck. The poison quickly pumped through Ichizo's bloodstream, stunning him for a moment while the remaining snakes swept over his body and used |
AYLA LIGHTBRINGER
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Ayla was a female Elf Paladin. She was a worshipper of Chauntea; the Goddess of life and bounty. Ayla was from Silverymoon, an Elven city, far to the East. She was a survivor of an Ice Dragon attack on her hometown. Ayla decided to take up the adventurer life. "The Sword Coast" she thought. "A prime location for an adventurer". Away from home where should could spread the word of Chauntea. Ayla stumbled upon the little town of Phandalin while on her travels. Not too long after, an Ice Dragon attacked. Ayla and fellow adventurers chased off the beast. She soon found herself amongst friends. A group of now defunct vigilantes called "The Fist of Phandalin" and members of "The Lord's Alliance". Despite The Fist disbanding, Ayla stuck around. When trouble struck, she was quick to assist in escorting slaver victims to Neverwinter. While enoying some food and drink, a madness struck the city. They were ambushed within The Beached Leviathan. In the heat of battle, Ayla had been charmed by a worshipper. Her hand, forced to bring down her massive maul on a guard's head, killing him. Ayla attempted to convince the guards that she was compelled by the worshippers to commit such treachery. The guards could not be persuaded, and so, turned their spears on her. The guard used |
RETIRED CHARACTERS |
THARRALAC "BIG HAT" IRONCHIN
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Tharralac Ironchin, the Dwarf Wizard, alongside his two Goblin companions, Deet and Leek, had decided it was best to part ways from our gang. Tharralac noticed the rest of his group beginning to settle down in Phandalin. The gang had invested in the old manor up on the hill. Tharralac was initially against the investment but decided throw in his share of gold as he didn't want to leave his friends. However, as time passed, Tharralac grew fond of adventure and decided head down to Candlekeep in search of more magical knowledge and to make some coin for the travels ahead. Deet and Leek, his two Goblin companions, joined Tharralac in his journey South. Tharralac took a small job at Candlekeep translating texts into Dwarvish, Halfing and other languages. Tharralac occasionally brought home some books from the library and the Goblin duo, Deet and Leek, while not being able to read still flipped through the pages. After seeing the giant horses and nomadic tribes of |
BEAT
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Beat, the Goblin Barbarian, is on a neverending quest to find his son, Deet. Ever since the two were separated years ago during a heist gone wrong. Beat took the heat so Deet could use his feet to escape. Several years passed until his time in prison was served. He was a free Goblin. All those years in the clink, Beat thought about his boy Deet. Beat has made it his mission to scour every nook and cranny of Toril. Even if that means boarding a boat to an ancient temple on an uncharted island in the middle of the sea and that is exactly what he did. Beat figured he could make some coin to fund his search for Deet. He could be anywhere! On a mountain, below the ocean, or even in way up in the sky! Once Beat and gang found themselves amongst the evils of the temple, he quickly took to the front lines, soaking up any damage that comes his way. Beat had some close calls with death a few times. When he was webbed up in the spider caverns or during the battle with the sahuagin when sailing home. Of course, our hero made it through thick and thin with his fellow adventurers. After being paid for his labor in the mission, what would be next for Beat? His boy Deet was still missing. Beat's companion Lightwing Stormsong suggested the two look for Deet in the |
MOG MUGRUMP
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Mog Mugrump, the Half-Orc Wizard, always had a knack for writing. He was to be an aspiring author, an academic! What better place for someone of the academic mind than The School of Magic. Mog could spend day and night reciting spells, reading ancient tomes, and creating his own spells. After years of study, Mog graduated with a degree in Fire Magic. Using his newly acquired skills, Mog could venture out into the world for some inspiration on his works. Eventually he would release several critically accalaimed dirty novels such as: The Naughty Nymph, Tits 'N Bars in Mirabar and of course the famous Sluts in Sanctuary. Mog took up a job explore an ancient temple. With his exceptional intellect, he was able to unlock the very first door the gang came across without having to fuss about with puzzles. Despite Mog's large cranium, he strolled into a trap. A Gibbering Mouther was ready to pounce. Mog fell unconscious, almost being assimilated by the fleshy being when his friends came around to save his life. Once Mog and friends returned from their trip, Mog had wanted to chat with a girl he had a fling with, Sonya. However, Arkaeus slipped in some comments to Mog's disliking. |
ARKAEUS MARAAD
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Arkaeus Maraad, the Human Cleric, is a follower of the lightning god, Talos. Talisins are usually not given a warm welcome. Arkaeus would often go through great lengths to diguise his miracles. Caught sleeping with the wives of some unsavory characters and attracting some unwanted attention, he had quickly made haste up North to WaterDeep. Perhaps he could offer his services to make some coin. He accepted a quest to search for an ancient civilization. Arkaeus was a force to be reckoned with when he had the open skies above him. He could call upon the fury of Talos to strike down his enemies. With many spells in his arsenal, he could dominate the battlefield. Unfortunately, he equiped cursed bracers, thus when using |
ERIK BRAY
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Erik Bray, the Human Druid, born amongst an impoverished family, he had always wished to one day sleep upon mountains of gold, all his to do whatever he pleases. Erik eventually found himself in a life of crime. A pirate he was, taking jobs aboard ships to gather some nautical experience. He was determined. One day, he would command his own vessel. Erik, while on a pirate ship, crossed paths with Beat, Arkaeus, Light, Mog and Ichizo. While the pirate ship burned, Erik quickly jumped overboard and swam to shore. Captured by the Yuan-ti, he managed to slither out in his snake form and landed in the same room of previously named adventurers. Erik decided to team up with our heroes, saftey in numbers and all that. Erik was quite the shady character, keeping some trivial details from our heroes, such as his surname, Bray. He had proven himself extremely useful, however, when he was able to use the teleportation ability of Cindy, a flame elemental, to move the entire team passed an unexpected obstacle. Once our heroes were on the ship, sailing towards Waterdeep, Erik and one of his pirate crewmates, Iggy, decided to concoct a plan. They would rob Volo of his vessel and sail off into the |
LIGHTWING STORMSONG
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Lightwing Stormsong, the Dragonkin Bard, traveled up and down the Sword Coast, searching for how to become a real Dragon. An immortal life, gleaming scales, powerful jaws and a never ending lust for gold. On his way to Waterdeep, Light was mugged and left in rough shape. Thanks to his magical musical abilities, he was able to restore himself. Light was a teamplayer, quickly jumping to action when Beat and gang were thrust into a bar fight. Singing songs of hope and optimism, keeping up morale while stalking through the musty ancient ruins. Deep within the belly of the beast, a giant statue collapsed, crushing one of the adventurers named Zachariah "Don't Call Me Zach" Thatcher. On the ground beside his corpse was his magical sword. Picking up the weapon, Light would make a pact with the spirit within... Light was now abreast with the dark arts, he had harnessed the powers of a warlock! These new abilities greatly enhanced the efforts of our heroes. During the escape of the ruins, Light had cast |
ORM WYRMEND
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Orm Wyrmend Orm Wyrmend |
KUMORI HARADA
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Kumori Harada Kumori Harada |
TALIESIN BERSK
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Taliesin Bersk Taliesin Bersk |
OTHELLO CARMELO RODRIGUEZ ROMERO RIVERA GARCIA GONZALEZ GUTIERREZ TORRES III ESQUIRE
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Othello Othello |